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READ.ME
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NOTE: This source code IS NOT TurboC specific, as it uses the BGI
interface. A non-BGI version is in the works. Stay tuned!
-----
This is a collection of my experiments in "palette-pushing" animation
in the 320x200 256-color VGA (MCGA) video mode. The code has been
adapted from Borland's BGI Toolkit and several other sources. A copy
of VGA256.BGI has been included, and must be in the directory you are
running the executables from (standard external video driver procedure).
Briefly, there are four different programs:
Balls1 - Draw four 3-D balls on screen
Balls2 \
Balls3 - Perform color animation using three different techniques.
Balls4 /
Since I threw these together late at night (or early in the morning,
depending on what you prefer), I'm afraid they aren't too heavily
commented. However, because they are early workings, I hope to upload
more detailed excursions into the animation capabilities of the higher
resolutions in the next few months.
Scott J. "Scotty" Walter